Monday, 13 July 2009


Well...still haven't gotten around to playing any of the TooFatLardies stuff that I received a little while back.

I have been reading and re-reading when time allows and I'm very keen to replay some of my AK-47 Republic games using I Ain't Been Shot Mum with the B'Maso! expansion.

In the interim, go and check out this article by Big Rich on the TooFatLardie Blog.
The Lardies' rules set out to do a lot of things that I want to see in a game.
The concept of friction and the uncertain nature of battle are what I want to see reflected on my table.

This is something that is also reflected in another of my favourite games; Ambush Alley. Whilst AA uses a more traditional approach to movement, the mechanism for "turns" is switched up to an interruption mechanism, and the Fog of War mechanism also injects friction and uncertainty into the game.

Gamers do a lot of reading to research what they are playing.
I'd just rather be looking at historical accounts to help guide my decisions on the table, rather than on spending hours researching the current thoughts on the "Ultimate Unbeatable Army List".

As always, your mileage may vary.......

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